13
Dec 13

Bringing back HeroQuest?

I’ve previously written about Heroquest so you should know how much I love this game, responsible as it is for getting me more into nerdy hobbies.

A wee while back, a petition started for a 25th anniversary edition. I obviously signed it, not holding out much hope.

Discussion has taken place many a time of what to do if you won the lottery, my number one item, every time, was to employ lawyers to navigate through Hasbro, Games Workshop and whoever else was needed to secure the rights to HeroQuest to do a re-release of it.

Well, there was rumbling of a re-release and then a Spanish site appeared promoting a 25th edition. This was due to appear on Kickstarter. Surely not!

They claimed to have the licence and someone dug up stuff showing they owned the trademark to HeroQuest in Spain. They intended to host in Kickstarter but be based in Spain, selling in Spain in multiple languages.

The cover and some prototype images were released.

HeroQuest25thCover

Immediately the fanbase was torn. Surely this can’t be, Hasbro has licenced someone and/or lost the trademark? A date was promised for the project to appear which was then missed.

Kickstarter

The project starts and within a few hours breaches it’s target with the base game and all extras running to around £93.87, when converted from Canadian dollars. Although steep, it was no great amount considering what people pay for some of the expansions.

Slowly, too slowly in fact, stretch goals started to be revealed. These were for the most part underwhelming. A single figure for €33K. Normally showing what the next reward is at the next level, which has already been reached. The video starts off with the original advert, again implying this was properly licenced. The fanbase started asking awkward questions such as

  • How much is postage, it doesn’t say?
  • Are you really licenced?
  • Do you have any sculpts?
  • Can we see some real work you have done on this instead of just a mocked up box cover?

The project was sitting at $300,000 and we were awaiting the first update from the project owner, which was more than a little unprofessional. Leeway was given for the poor English due to translations, but that made people a bit nervous about any future product.

Eventually updates appeared and some questions were answered. To find out postage sign up to their company site and then enter your details to find out. The postage calculator subsequently broke and was being worked on. When fans were outraged at the cost being charged and ambiguity over that being the final amount GameZone said they would give a voucher for their store for the amount you spent on postage.

Within a couple of days the project was unavailable due to an intellectual property dispute.

It was shortly announced that it would be appearing on a Spanish only Kickstarter site to avoid these issues. It did, then was dropped 5 hours later for, presumebly the same issue.

Ownership

The roots of all these problems lie in intellectual property.

But it wasn’t Hasbro or Games Workshop who sent in the scary lawyers, but by Moon Design (who they?). Well it appears they have the trademark to HeroQuest in the US, and so spotting US citizens pledging felt it infringed their rights. Secondly they intend to produce a board game of their HeroQuest roleplaying game and wanting to get a large chunk of cash from GameZone to continue.

Does that also mean that had Hasbro and Games Workshop decided to release a new HeroQuest they would try and block it? A bit rich considering the board game was out first. I was already annoyed with their RPG stuff for clogging eBay searches for HeroQuest but this just makes them bigger asses.

GameZone have tied themselves in knots, claiming they aren’t selling in the US whilst seeking US funders, seemingly not giving Stephen Baker credit for the game they are re-releasing, cocking up two crowd funding project, not being capable of telling people the postage cost etc.

It’s all looking a bit shit for HeroQuest fans just now. At least there’s continued work by fans on Hero Quest Revised as well as Descent and Mice and Mystics to play.


07
Dec 13

First ever draft win

I have managed to win my first ever draft, having always got mana/colour screwed any time I managed to pull together a decent deck. Here’s what I managed with other people in my colours too.

9-11-2013-ManaDeprived-Fabled-Hero-1

  • Spark Jolt
  • Chained to the Rocks
  • Messenger’s Speed
  • Lightning Strike
  • Setessan Battle Priest
  • Bronze Sable
  • Cavalry Pegasus
  • Chosen by Heliod
  • Akroan Hoplite
  • Observant Heliod * 2
  • Wingsteed Rider * 2
  • Two Headed Cerberus
  • Spear of Heliod
  • Gift of Immortality
  • Fabled Hero
  • Anax and Cymede
  • Divine Verdict
  • Portent of Betrayal
  • Heliod’s Emmisary
  • Hundred-Handed One
  • Bordeland Minotaur
    • Relevant side:

  • Silent Artisan
  • Last Breath * 2
  • Satyr Rambler
  • Prowler’s Helm * 2
  • Anvilwrought Raptor
  • Traveler’s Amulet
  • Scholar of Athreos
  • Opaline Unicorn * 2
  • Burnished Hart
  • Traveling Philosopher (had in game 1, swapped out for Portent of Betrayal)

Round One vs Simon

Simon is a really good player who bested me in the two headed giant tournament we played at last time. He had what he described as an insane Blue White deck.

I start and drop a land. He drops the 1/1 lifelinker. I drop a land, he equips an ordeal and swings for 2 going to 22 life. I have a spear in hand so play that. He puts on a second ordeal, swings to make it a 4/4, gaining 20 life going to 46 life, with me on 14. Not a good start for an aggro deck. He’s locked because of the spear now though. I gradually manage to drop Fabled Hero, Pegasus and Two-Headed Cerberus and the Setessan Battle Priest. I’m swinging for 12 a turn and win whilst on 6 life. Tense and a bit crazy. For game two I swap out the vanilla 2/2 and put in a Portent of Betrayal.

Cavalry-Pegasus-Heroes-vs-Monsters-Spoiler

Game two I fight through 3 vaporkins? (he has 5!). Eventually besting him to win 2-0.

Round Two vs Kian

I’m up against a blue/black deck with Ashiok. Game one he drops and Ashiok but I managed to kill after 2 activations. I then turn attention on the player and after equipping on Fabled Hero and swinging in with a Pegasus it is hilarious.

Game two he manages to drop Ashiok and some deathtouch dudes, eventually I kill Ashiok with 6 cards in hand, no flyers and him having two deathtouch defenders.

Game three is a bit more even, but I eventually manage to Chain a deathtoucher to rocks, and tap down another to win 2-1.

Round Three vs Dan Birthday Boy Rayner

It’s the final and I’m up against the store owner and it’s his birthday. He’s playing a Green/White deck and that explains why I was being cut from the right on packs 1 and 3. I still got passed 5 of the 6 rares in my maindeck though, Fabled Hero and Hundred Handed were definitely from the left though.

Game One I drop a couple of dudes. He drops the Green 2/2 who gets a counter when you target. He equips with two ordeals and swings through for 12. I had taken him down to about 14 at the time. It’s turn 4 and he’s tapped out with an 8/8 on the table and I have about 5 power. Time for a Portent of Betrayal then!

Game Two is a bit of a grind but he eventually manages to get me down to one life and he has three creatures on board.

Game Three and it’s all to play for. Spear does it for me again, to kill blockers. I have Anax and Hoplite out, flying with Pegasus. I have 10 power on board and he has 12 life. I get the land I need and equip Anax with +2/+2 so it’s game for my first ever draft victory.

Anax

Spoils

Totally worth a quick Saturday afternoon. After doing terrible with my silly standard deck recently I then went 3-1 on Thursday with my Modern Goblins.

  • Thassa, God of the Sea
  • Temple of Mystery
  • Bident of Thassa
  • Pyxis of Pandemonium
  • Sin Collector (promo)

01
Oct 13

Theros Pre-Release

The latest Magic set is finally out and was hyped a huge amount. A massively well-designed Greek theme had everyone salivating at the flavour we’d get from the set. As is normal for sets now I attended the pre-release at Major Arcana for 2 headed giant and Highlander for sealed.

Theros

Saturday Two Headed Giant Sealed @ Major Arcana

This release my team mate was Ewan Higglebottom Hiddleston. We were each getting a sealed set of 6 packs to build a deck from. I made a nice Black blue deck which looked quite fun whilst Ewan made a Red Green aggro build. We didn’t know how it would work together but figured we’d have fun doing it.

Match 1: Sion and Daniel

In the first match we were against Dan and Sion who are both pretty good players. I think we put this down as a loss before we started – Dan had shouted out that his packs had 3 mythics including 2 planeswalkers so it was always going to be tough. This was also the first time we all got to play with the new mechanics so it was interesting. An obvious loss leaves us sitting at 0-1.

Match 2 (bye)

We got a bye for round 2 which gets you an automatic win but unfortunately also means you miss out on trying the deck out in the environment so go into game 3 with people who have played 2 matches already. The downside of the 2HG format is you aren’t allowed to sideboard so I didn’t even want to glance at my unchosen cards as I knew there were things I needed in the deck. 1-1

Match 3: Adam and Unknown

Next match didn’t stand out and we managed to win going to 2-1. Can’t remember second players name and it’s not on the match record site

Match 4: Daniel and Helen

Match 4 was always going to be tough, I had played Daniel before and knew he was a good player. At one point Ewan and I had control with 3 creatures each. Then next turn Daniel drops an Agent of the Fates. It gets bestowed 3 times and suddenly we’ve been board wiped and they have a massive deathtouch dude. We tried to recover but buff spells kept wiping us out and we weren’t drawing removal leaving us at 2-2

Match 5: Ross and Liam

For the final match we were against a team with new players in it. Arcana is really good as a casual environment as you play against people for fun, as it was the final match and this was a pre-release we ended up telling them some optimal moves and let them re-do some plays to their benefit. We managed to win in the end though so went 3-2.

ThoughtSeize

Another fun casual pre-release although I’m not 100% sure about 2HG sealed. Pre-release is awesome because you get to play with lots of new cards. Not being able to sideboard kills that aspect of it and on top of that making a wrong card evaluation or missing a combo that’s in your pool can really reduce the effectiveness of your deck.

Sunday Sealed @ Highlander

5 colour Sunday as some like to call it. I get a chance to build a deck, play 3 matches per round and also sideboard. I start the day by trading for a Thoughtseize so am chuffed anyway. After yesterday’s Black box I decide to grab a Blue one. Opening it and looking at what I have I have a choice between White/Red and White/Blue. I build White/Blue first but am not happy. I call over Ray Doyle, one of the more experienced players who tells me White/Red is much stronger and switches it around. I make a couple of cutsand am ready to go.

Match 1: vs Jamie

For the first game I face Jamie Jackpot Keddie. Even if I hadn’t been opposite him deckbuilding I knew I’d be facing something that was heavily Green. Game 1 sees me lose to fat Polukranos. I sideboard and going first come out the gates running wearing him down after a few turns. It’s 1-1 and there’s not been this much smack talk/trolling at a table since last time we were on the same team. Neither of us tilt though. Game 3 I manage to get a fair board presence and wear him down to 10 life. I have 6 power on board, a kill spell and an Act of Treason (reskin) in hand. He has one creature. His turn he drops a creature with 4 power and taps out. I smile, kill the other one and on my turn steal his 4 power hitting him for lethal. Time to leave him in the loser room and progress next door.

1-0 (2-1)

Match 2: vs Zayd

It’s mirror match time as I face Zayd who I have previously faced at a pre-release. We are both on the top table – no pressure now. I take one point of damage and slowly wear him down to win the first game. For game two it’s a bit more even handed but I slowly wear down and use combat tricks to remove blockers resulting in a 2-0 win. Afterwards I look at his deck and he has loads of humans but hadn’t included a Titan of Eternal Fire which would buff them all. I advise inclusion and get over Specs to have a look.

I’m now at 2-0 (4-1)

Match 3: vs Julie

For the third match I stay at the top table facing Julie, someone who regularly trounces me in constructed. She’s playing a black blue deck this time and is unlucky with land draws in game 1 which I win. For the second one it’s a bit more even and we are both down to 6 life before I triumph.

Blood hell, I’ve went 3-0 (6-1). I look round and mutter that it’s time to get beaten by Ray Doyle or Dave Tait next and send me back to the middle of the pack.

Match 4: vs Dave

The pairings are up and I’m facing the Doctor at table 1. He has an obscene amount of flying sphinx’s and as expected I fall from grace to run 3-1 (6-4). Afterwards we play a couple of games for fun and I beat him once, which is the first game he has lost with it, so that was a consolation.

Match 5: vs Frazer

I’m now up against Frazer, someone I’ve never met before. He’s playing Black White and manages to quickly stabilise, removing my early threats and dropping his own to win the first game. For the second it’s a rout on my end and I beat him in 6 turns. The decider is a bit more even with us both on about half health before he triumphs to make my record 3-2 (7-6).

Match 6: vs Ray

I sit down, why the hell am I playing you game 6? says I, expecting Ray to be in the final. He’s had a bad day and both of us are 3-2. I’m quite happy as 3-3 would be what I’d expect from a pre-release and 4-2 would be a great finish for me.

Match 1 starts and I come out running, after turn 4 I have a board and Ray has nothing *scoop*, seeing the writing on the wall. Here comes the boarding as I get demolished. Match 2 and Rays deck hates him. He drops about 2 creatures, all of which I kill straight away or he chumps with. 2-0.

I end the day 4-2 (9-6) in 8th place having beaten two players who I would have sat down to face expecting to lose to – Ray and Jamie so am delighted with my 3 packs.

Afterwards we have a draft where I do my usual draft quality and go 1-2 beating yesterdays team-mate Ewan in the battle of the 0-2’s.

Release weekend – Trios limited

The following weekend is team sealed where Jamie, Ferg and I form The Overgrown Chins which due to data entry error becomes The Overgrown Chimps. I make up a sweet White/Red deck with tonnes of heroic triggers and buffs to trigger it, as well as two Pegasus to give the humans flying.

Match 1 – David, William and Anand: The Leftovers

I face off against William in a mirror match. I am totally mana screwed losing the first game after mulling to 5. Game 2 I am on the play and mull to five, I have the same play as last time, human 1 drop, pegasus, fly at opponent drop more dudes. I win and it looks like it’s going to be a who goes first in aggro wins result. Game 3 I get completely mana screwed again losing 1-2 but Ferg and Jamie do the business making us 1-0.

I had stuck in 16 lands as my deck curved out at 4 with only a couple of 4 drops plus devotion costs. As mana/colour screw was a feature all day I think that may have been a mistake in retrospect.

Match 2 – John Irish Malanaphy, Sam Wood, Michael Stabby Douglas: Trait Doctoring Appreciation Society

I play Stabbys fat green deck. This match looked to be on to a loser. Stabby and Sam went to the last Grand Prix and are really good. Irish is normally in the top 10 in Scotland and has attended Pro-Tours. We are informed however that their pool was absolute balls.

I win the first game after a mull to 6 but just can’t deal with the big fat creatures for the next two losing 1-2 (again), but Ferg and Jamie do the business making us 2-0. After the match we compare decks and are informed that Ferg’s sideboard is better than any of their three decks.

Match 3 – Jon, Ray Doyle and Sean-O: Doctor and Patients

I play Sean-Os fat green losing 1-2 (yet again) winning game 2, but Ferg and Jamie do the business making us 3-0. We are somehow in the final against All Lands Up Front which is strange for me as I’d had shitty luck all day. The upside was I hadn’t noted any misplays. In a couple of matches Jamie had triumphed first so was watching me for my third game. After them all he agreed I’d made optimal plays each time just not drawing the right cards.

Hammer

Match 4 – Gary Campbell, Dave Tait and Matt Wood: All Lands Up Front

This is it, all to play for. we are informed that Dave has won all matches, Matts won none and Campbell has been decider in most matches. In round 3 I watched him win the deciding game through using two of the fog reprints.

Game 1 I sit down opposite Matt in another Boros mirror. I make a misplay on turn 1 but we slowly whittle each other down eventually facing off. I have enough blockers to fend him off whilst doing 5 flying damage a turn due to a pegasus. We eventually get to 1 life each. He passes turn and I topdeck Lightning Strike. He looks and his is 2 cards down. Hammer of the Gods saves me by allowing me to turn land into 3/3 Golem blockers.

Game 2 and Ferg has lost to Dave Tait meaning he comes over to coach Matt partway through. we are again mirroring each other slowly doing damage. I see Dave give advice pointing to cards. No attack is made and the turn is passed. I drop a land and move to attack, blockers are declared. Play that, aww shit I hear Dave mutter as he realises the combat trick in Matts hand is a sorcery. Massive misplay turns the game, gives me tempo and I win with us both sitting at 8 life.

I triumph over The best deck in our pool but Ferg has fallen leaving Jamie against Campbell (currently no 3 in Scotland). Jamie has lost the first game and is fighting hard for game 2. He’s whittling him down to 3 life but the bow is saving Campbell. Jamie is sitting with 10 of his 17 land on board and 2 in his hand. Drawing land for about 9 out of 14 turns. He drops a dork every chance he has and gets through damage with his opponent convinced he’s holding 3 combat tricks back. He eventually runs out of gas and Campbell breaks through pushing us into second place after an amazing 3-1.

Theros

I’ve really enjoyed Theros. It’s strange to experience my first Standard rotation. My deck had went 3-1 at the last FNM and was finally tuned. Now I lose half the spells and have to find replacements or change the deck around. It looks interesting though and once everyone is not running RDW it might work.


13
May 13

Dragon’s Maze Pre-Release

The 27th-28th April was the pre-release weekend for the new Magic the Gathering set: Dragon’s Maze. I attended Gatecrash which was my first proper tournament, but was really looking forward to playing.

DragonsMaze

Back in the 90s at college we were given promotional stuff of Portal, and I later picked up a starter of that and Portal 2nd edition. But that was the furthest I had ever looked at Magic. I then picked up Duel of the Planeswalkers 2012 and fell in love with the vampire deck. Then 2013 came out and just as I was completing it Major Arcana was opening in Dundee. I dug out the old stuff I had and then picked up an intro box and have been playing for about 5 months.

I really liked silly tribal stuff so had a Vampire multiplayer deck which I gradually improved for duels, although it was never as good as those crazy £300+ decks. Who cares about that, it was brilliant fun. Getting 238 +1/+1 counters on a Vampire Nighthawk in multiplayer provoked a massive grin. I then made more silly tribal decks and, before Gatecrash a terrible mill deck. Another deviation was a mono green ramp deck. Mainly though I was sticking to Black/Red. For Gatecrash I went Dimir and did terrible, then under the excellent advisement of others ripped it apart and went Gruul having great fun. Day 2 I went Gruul too and did a bit better.

So, I had went Black and Red a lot, Green a little and Blue/White barely.

Saturday with Major Arcana: Two Headed Giant

For this pre-release I wanted to go something a bit different. Day 1 was 2 headed giant at Major Arcana, 2 vs 2. My teammate chose Gruul (Green, Red) and I chose Selesnya (Green/White). Opening my packs I quickly decided to go White/Red/Blue. I got Aurelia, 2 Render Silent and a ton of other good white/blue stuff.

 Aurelia-the-Warleader

Continue reading →


21
Jan 13

Kickstarter: Jackpot!

We like lot’s of old games and indie games in paper and computer formats. Recently we came across a flyer for a kickstarter of a card game from someone based in Dundee called Jackpot!.

Jackpot

You play a contestant on a game show where the aim is to survive against hordes of the undead.

JackpotContents

Alan G managed to have a playtest of it and was so impressed he pledged the next day. At time of writing this it’s 11 days away from the end with a wee bit to go, so have a look over it and if impressed jump on and help it get made.


22
Nov 12

Cerberus Casual Card Club

For a few months now we have had an idea in our head for hosting a board/card game night at Cerberus bar in Dundee. It’s our local and the licensee was saying he was looking for some ideas for midweek nights when it’s a bit quieter.

For a variety of reasons we hadn’t got round to it yet. Then on the Facebook page of Major Arcana someone asked about casual gaming in Dundee. Hesitant to invite someone we had never met to a house I queried when everyone was free. Checked with the bar and booked the Wednesday night for gaming.

We had to arrive a bit early and grab the few rectangular tables for the gaming (2 together for bigger games). Slowly people started to trickle in including some faces we didn’t know.

In the end about 10 people played a variety of games including Carcassonne, Cthulhu Fluxx, Fluxx, Last Night on Earth, Munchkin, Star Fluxx and Zombie Fluxx.

The bar were quite happy and said we could use it on Wednesdays.

We then ran a second night and had fifteen people there including more new faces. New games included Magic: the Gathering, Munchkin Bites, Settlers of Catan, Small World, Tsuro and Zombie Munchkin.

So right now we are sorting things out a week in advance – in case of gigs, or other festive events coming up in the next month. But expect to be running something at least once a fortnight if we slip back from weekly.

So, if you are in the Dundee area on Wednesday nights and fancy a bit of gaming check out Cerberus Casual Card Club to check we do have something on that night and pop in to play some games.

More importantly – bring along some game you have and introduce some new people to it.


01
Nov 12

Major Arcana – New Shop in Dundee

A couple of weeks ago a new geek emporium opened in Dundee called Major Arcana.

We were excited and took a trip down. It’s in Exchange Street, the former location of Bike Worx. A fresh lick of paint and it looks like a really nice space.

Some tables for gaming. A range of board such as Small World, Descent 2nd Edition and Last Night on Earth and card games including a full set of Fluxx and of course Magic. The RPG selection included some nice games and a Buffy Revised Core Rulebook (the only Buffy RPG book Alan G is missing so it’ll be being bought at some point). The tabletop games included Warmachine, Hordes, Malifaux and Urban War.

So basically the stuff that’s non Games Workshop which gets really good reviews on podcasts and the like.

They also had a range of t-shirts and cups and graphic novels and Manga. The selection was a bit thin but we put that down to it just opening. I can certainly see the JoyStuck crew spending some time and money there in the near future.


30
May 12

Hero Quest Update

After writing the blog post about HeroQuest I hunted around on Twitter and the like and found someone in Dundee talking about it – he has written a series of posts pimping his painting skills – Parts (1), (2), (3), (4).

I then took a trip up to the parents house to enjoy some of the weather instead of sitting indoors on the internet or playing games (nerdpoints–). Digging around in the attic for some old toys for my nephew (he’s not old enough for He-Man or Action Men yet, but soon) I found some random stuff. Looking in old room with niece for some other cool stuff I spotted something out the corner of my eye. It was another HeroQuest box. I have 3 copies of the second release where I only remember buying 2. It also contained a copy of WitchLord so I have 3 of that expansion. A couple of days later I did an audit and managed to check which sets were complete and complete Deks (missing a door and had some broken figures). Alzo will get his set checked at some point so hopefully we will all have at least one complete set.


13
May 12

HeroQuest

In 1991, Dek picked up a game for the ZX Spectrum called HeroQuest. This was an amazing little game where you had a party of 4 and adventured round a dungeon completing quests, killing orcs and searching for treasure. It seemed surprisingly large and had the most amazing atmospheric music (for the time).

Even though Dek had hundreds of games, this was one of the ones which was played the most.

Dek also managed to pick up a sticker book which was really different to the ones we were used to seeing, mainly football ones. What are these bizarre orcs, goblins and fimirs that are in here.

In 1992 or 1993 at then end of a primary school year we were all allowed to bring in a game for the last day to play. Someone turned up with this boxed game called HeroQuest. Wow – that’s the game of the Speccy game. Dek, myself and a couple of others crowded round it. Not knowing what we were doing, we all helped unpunch all the bits and set up all the items on one of the maps.

This was pretty cool, there were toy orcs and barbarians with little trap squares and cards and dice. This was really different to monopoly or playing cards. These dice had skulls on them, how awesome is that! Just as we had set up the map (wrong) that was the end of the day and it all had to be packed up.

In 1994 it was summer, we were in high school and spent some time gaming at Deks. Even though we had Mega Drive and Snes games we still pulled out the Speccy and C64 every so often for these awesome old games especially the seemingly dead text adventure. One day we were playing HeroQuest and another guy in our class came round. cool says he, that’s HeroQuest, I have the board game of it. Our faces both lit up and he popped round to his house to bring it round, gifting it to Dek.

Boxed Set of HeroQuest

From that year on, every summer we played HeroQuest, Dek, myself, Deks brother and occassionally others, including one summer – a girl too!

The series of games led to lots of running jokes and back-references in our group. The elf in the photo below is at a bizarre angle due to a clumsy incident with a large foot and an attempt to glue it back together.

Through car boot sale after car boot sale we trawled trying to find more of this game, another copy at least so we could make multi level dungeons with pits where you could fall to the lower level and so on with double the monsters, so Dek could use twice as many Chaos Warriors as he already did on his brutal home made levels. Also there were apparently some add on packs too.

A couple of years later I was in a Cash Generator/Convertor and spotted a copy of the base game for £5. This was pretty awesome, now we could have those multi-level dungeons.

I got home and opened it, look through, hey there’s bits missing. It turned out we had two slightly different editions of the game. I had found the later release, Dek had the first one.

When I got to college we had access to the internet where you used rocketmail to send messages for free and searched for stuff on Yahoo. Geocities was a place to get free webpages and it had loads of HeroQuest sites (now archived by 30+ year old nerds). Bulletin boards and scans slowly told a picture of expansions, German and French releases and expansions only available in North America.

There was this site called eBay and people bought and sold things on it. A quick check revealed two expansion packs were available for about £10 each, Ogre Horde for about £30, Morcar about £50 and the two American ones – over £100! Extortion we thought. Eventually, probably using my dads credit card we managed to get copies of the first two expansions. One of them was un-punched. How the hell can you play the game like that? We quickly un-punched it and got to work playing the expansions. Idiots.

Still playing every summer we added the expansions in the mix although as we usually started a new campaign every year I can’t remember if we completed the second one or not.

Later still, around 2004, I was at my first car boot sale in years. I glanced ahead as I was going keeping an eye out for books and records. What’s that under that table – it looks like a HeroQuest box. I increased the pace and wandered over, all casual like.

Recreating the HeroQuest advert - Fire Of Wrath!

Oh cool, HeroQuest, is it all there, how much? I enquire not wanting to appear too keen.

£5, please take it, our brother used to force us to play it when we were kids answered the girl enthusiastically, with the other sister nodding in agreement.

I pop it open and have a look.

There’s other stuff in there too one says.

I dig around and find more booklets than I expected. The base game, Kellars Keep (score) and Witch Lord too. Awesome. Looks like the figures are all there I’ll just…wait a sec, what’s that figure? Quickly handing over the £5 I dashed away safe in the knowledge I also now owned Ogre Horde. The base game and three expansions for same price I had paid for the base game years back. Ebay price for the haul at the time – about £70.

A greedy wizard searches and is killed by a wandering monster

More recently we started a monthly day called Nerd Fest to play board games. Alzo was introduced to the game and we started a campaign to go all the way through the sets we have. Later we played more Carcassone, Doom, Zombies!!! etc but the game is still going and we will get through it one of these days. I missed the last session and apparently the third wizard actually made it to become a champion in my absence. I won’t believe it until I see the character sheets.

There is still an active community around the game, one of my favourite forums being Old Scratch‘s.

People are still making their own quests, one project – Allied Heroquest has tried to consolidate the best of the rules from the UK and US edition of the game and some of Advanced HeroQuest. It also fills in some of the rules contradictions and edge cases.

The community is also excited about a French expansion in progress right now: Champion de l’Empire

Current wish list:
Wizards of Morcar
Barbarian Quest Pack
Elf Quest Pack
HeroQuest Master Edition

Did you ever play HeroQuest, remember a time when RPG style games were available in big shops and the Argos catalogue? Live near us and want to pass over a copy that’s been gathering dust in your attic?

Game Details
NameHeroQuest (1989)
BGG Rank [User Rating]680 [7.21]
Player Count2-5
Designer(s)Stephen Baker
Artists(s)Gary Chalk, Nikki Dawes, Max Dunbar and Les Edwards
Mechanism(s)Dice Rolling, Die Icon Resolution, Grid Movement, Modular Board, Role Playing, Roll / Spin and Move, Scenario / Mission / Campaign Game, Square Grid, Team-Based Game and Variable Player Powers